Windxtasy (13853km):
1018 days ago Coodanup, WA, AU M 47, 5m Koncept , 21 WS
Today’s session at “The Chook Pond” felt more like a Ninja Warrior course than a speed sailing session.
Obstacle 1 was the “Triple U Deception” An Underpowered, Underboarded, Upwind 600m slog to the “Dead Tree Doublecross”.
The triple U deceives you into thinking you can make it on one run, but is complicated by gusty conditions along the course and vegetation blocking the wind.
Obstacle 2 is the “Dead Tree Doublecross”. In this challenge, competitors have to find which dead tree along the shore leads to the grassy path to the “Slippery Samphire Slide”. Beware! Sail to the wrong tree and you will have to carry your gear along the shore.
In obstacle three, competitors can pick up pace on the grassy path, but soon they have to slip and slide their way through the mud of the “Slippery Samphire Slide”, while carrying their gear into a 20 kn headwind.
Obstacle 4 is “Three Sheets to the wind”, a series of upwind legs to the top of the speed run. This challenge is complicated by being on a 73L speedboard and underpowered once more, and if you step off, you risk being nipped by a Blue Manna Crab.
Obstacle 5 “The Speed Run”. In this challenge competitors stand around in thigh deep cold water chatting about how good yesterday’s conditions were, while waiting for the gust that will propel them to glory. My session must have timed out here because the gust leading to the speed run never happened.
Competitors then have the choice of three routes to get back to the “Slippery Samphire Slide”.
Option one is the “Downwind trudge” an 800m trudge through ankle deep mud, nipping crabs and thigh deep water.
Option two is the “Underpowered Dredge” where there is not enough wind to get planing and your fin drags through the mud and keeps turning you upwind and dropping you into the water.
Option three is the “Lucky Gust Gamble” – where you wait for a lucky gust and then shoot off downwind as fast as you can, linking gybes as you lache* from boom to boom and try to get back to the “Slippery Samphire Slide” before the wind runs out. If you are lucky you will get your peak speed on this run.
Then it is back to the “Slippery Samphire Slide” slipping and sliding your way through the mud and prickly samphire, while carrying your gear, this time with a tail wind.
One more time down the grassy track to obstacle 8 – “The Dreary Shoreline Drudge”. In this obstacle competitors have to walk through knee deep water for 600m while leading their gear along with them, to avoid being sucked into a downwind underpowered run in a wind shadow.
Obstacle 9 is the “Quick Carpark Pack Up” where competitors try to pack up their gear and change into dry clothes before an approaching rain shower hits.
Obstacle 10 is usually the Lake Rd Breathalyser Road Block”, where uniformed police sometimes shock contestants by telling them they are over the limit even when they have had no alcohol. Tonight they were absent, so it was straight on to obstacle 11.
Obstacle 11 is the “Peak Hour Freeway Free For All”. Competitors have to battle wet roads, traffic congestion, and road works in their attempt to get home as quickly as possible. Beware the speed cameras – they mean instant disqualification!
Once the “Peak Hour Freeway Free For All” has been accomplished, Obstacle 12 is “post your session” Competitors race into the house, evade showering and meal preparation, turn on the computer and press “Enter” to log today’s session.
*I had to get “lache” in there somehow
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